Sunday, 20 July 2014

7th Edition Space Wolves Landspeeders 1, 2 & 3!

Today I'm going to talk about landspeeders.

Landspeeders are easily the most versatile option Space Wolves currently have in terms of fast non-flyer redeployment. 7th Edition has put flexibility and manoeuvrability front and centre with the introduction of turn-by-turn objectives under the Maelstrom mission rules.

(credit to Grim Dark Realms for the terrain!)




Speed:

Landspeeders are skimmers. Obvious, right? But unlike armies whose stock in trade are skimmers, landspeeders come both cheap and plentifully, as squadrons. Being able to move over terrain is a big advantage, and not something Wolves players have many options for.

The landspeeder has a potential move of 30”. Perfect for line breaking and far-off objective grabbing. Place a couple in cover near the centre of the board. They can pop out and counter any mid-table threats, and also respond immediately to almost any objective-based situation.

This lets you be a bit more gung-ho with them, and can lead opponents to focus on more traditionally powerful targets first. A Dreadnought or Drop Pod of Terminators is a universally scary unit to be faced with, so who in their right mind would shoot a landspeeder that just crept up next to the drop site?



Threat:

My three speeders are all equipped with a single Multi-melta and Heavy Flamer. The melta gives the speeder much needed punch, making it a threat to all vehicles, walkers and T4 infantry. The flamer also gives you a situational anti-vehicle weapon, should your melta miss its shot. With your manoeuvrability, getting behind enemy vehicles is a cinch, and a S5 shot to AV10 rear armour is worth it, especially as the flamer template will negate enemy attempts to Jink.

Having two completely different specialised weapons makes it hard for opponents to predict your next move. Will you skim over the ruins and grill some infantry, or strike deep into enemy territory to take a pot shot at their ordnance? The mid-board presence of a few landspeeders may stop opponents committing their heavy armour or light troops to the valuable centre ground, as the landspeeders present each with a dire threat.




The Ramans do everything in threes.

Saturday, 31 May 2014

Return of the Falcon

I've been paint-stripping some old Eldar models lately. These were some of the first 40K models that I painted. The smooth curves and sharp profile make the Falcon my favourite of the entire 40K range - a bold statement for a model released in 1995 (the same time I started collecting).

To check that date I had to look at this delightful conversation from... 19 years ago...
https://groups.google.com/forum/#!msg/rec.games.miniatures/P6Olof1kt1E/jgD3rksui58J

I used Dettol to strip it and soaked it for about a week, though it looks more like Papa Nurgle got hold of it.




Saturday, 22 February 2014

Forge World Legion Reconnaissance Squad



Well... Forge World (or should I say Forge Wolf, wolfwolfwolf) doesn't actually have much specifically Wolfy to offer me. 


But with the ample spare parts a box of Grey Hunters provides I can make these Recon Marines into stealthy Grey Hunters... or proxy Scouts if need be.




The wolves need more plasma to deal with those pesky Tau crisis battlesuits...

The beginnings of a 10 man squad, probably to be led by a stealthy Wolf Priest with Saga of the Hunter.







Tuesday, 18 February 2014

Land's Speeder

Dreadnought, courtesy of Protocol-9
About 9 months ago I decided I wanted to paint a Space Marine army. Warhammer Fantasy had been a passion for me in my teens. I met some of my best friends at my school’s Warhammer Club ( those same friends and I later went on to run it) and have fond memories of visiting Games Day and painting everything from Lizardmen to Epic 40k, Gorkamorka and Battlefleet Gothic.

Now that I have disposable income - what better way to dispose of it? It was easy to persuade a friend at work to join me on this escapade and so we set out to make modest, 500 point armies. Nearly a year later and we have several thousand points each... I should have seen this coming.

I chose Space Wolves as my army because I approved of their shamanistic ways, have a thing for vikings and because out of all the chapters (save Salamanders) they are definitely the Good Guys in an unrelentingly grimdark setting. We wolves ignore the dictates of the Codex Astartes and the Inquisition and do our own heroic, axe-wielding space-viking thing. Wolfwolfwolf!

Here are some shots of one of my recently completed landspeeders, tarnished and barely functioning but proudly bearing the marks of a thousand conflicts (given the nature of landspeeders… maybe just a handful of conflicts).







I chose to leave off the iconic Space Marine pauldrons from these speeder pilots. Excessive shoulder pads just get in the way in the cramped cockpit. It's probably based off the Ford KA STC.